cover.png

Audio Recognition in NodeJS

I live in a small town that occasionally broadcasts announcements over the radio. For the past few years, I’ve been building a small Raspberry Pi appliance to transcribe these broadcasts to text. However, there are many broadcasts that don’t contain spoken content, so I wanted a way to recognize the kind of broadcast and make a decision whether to send it to the speech-to-text service or not.

Here’s what I have right now:

Read more

Happy New Year!

Happy New Year! For the past few years, I’ve been using the year-end break to reflect on the past year and set a theme for the next. Last year, I was mainly focused on doing work at Geolonia and increasing the amount of output in terms of blog posts.

My theme for this year is experimentation. While I’m going to continue working on output – this time, with more focus on my personal blog – I want to work on running focused, meaningful experiements. I generally enjoy trying new things and playing with new toys, but this year, the focus will be less on the playing and more on actually learning from these experiments. I’ve found that I can learn from playing around, but I struggle with deciding when to move on, or whether I should stick around and keep on iterating.

Read more

cover.jpeg

A Quick Update

This year, I really wanted to work on my output, and I think I’m doing pretty well. Here are some things that I’ve been publishing:

However, updates on this personal blog has been not so great – the previous post is the “2023 review” post, after all.

I’ve been updating this blog from 2012, when we officially incorporated Flagship. I have since left Flagship, but it has a special place in my heart as it was where I learned how to bridge between programming and delivering results.

Read more

cover.jpeg

2023 in Review

This year was an eventful year. The biggest event was by far moving from Tokyo to Yakushima, but there were a lot of other events that happened this year.

We made the move at the end of February, and my wife and I started out by working in a spare room in her father’s workshop. We then moved our workspace to the house when it was finished around July. During that time, I’ve worked on a few things at Geolonia, including growing the engineering team by a couple people and creating a few new products with the team.

Read more

cover.jpeg

防災放送をデジタル化してみた: 続き

最初の記事 は引っ越して1ヶ月で書きましたが、そこからだいぶ経ちました。。その間色々ありましたが、地道に改善を追加しています。最初公開したときに比べると、こういうところを改善しています:

Read more

防災放送をデジタル化してみた

約1ヶ月前に、屋久島に移住しました。屋久島の安房地方は、防災放送が結構回数が多くて、存在感があります( 詳しくは、放送についてのブログを書いたので興味あれば読んでください)。たまに、重要な情報も流れます。ただ、聞き逃しや聞き違いとかあるので、移住前からでも、サイト化できないかと思って考え始めた。

実際に移住してからちょっと時間ができましたが、こんなの作れました。

Read more

cover.jpeg

Why I prefer Terraform over CloudFormation

I often get asked why I prefer Terraform over CloudFormation. I just ran into a nitpick of CloudFormation and decided to write this post before I forget about it.

So, I’m currently working on a relatively simple CloudFormation document that includes a CloudFront CDN that is in front of a S3 bucket. It also includes dependencies: the S3 bucket policy and the CloudFront Origin Access Identity. On my first try, I got something wrong in the CloudFront settings. OK, fine, I’ll fix it. It was a silly one-line mistake. Wait for cleanup to finish, removing the S3 bucket. Next, a mistake in the bucket policy. Another simple fix. This time the CloudFront distribution was already created, so I was already waiting for 3-5 minutes (I am so glad that it wasn’t 30 minutes like just a few years ago!). Wait for another 5-10 minutes for the distribution to be deleted and created again.

Read more

Creating Vector Tiles from Scratch using TypeScript

I currently work at a Japanese mapping startup called Geolonia. We specialize in customizing and displaying geospatial data, and a big part of this is making vector tiles. There are a lot of ways to do this, the most popular being tippecanoe from Mapbox, ST_AsMVT in PostGIS, OpenMapTiles, and tilemaker. We normally use tippecanoe to convert GeoJSON data to vector tiles and tilemaker to generate OpenStreetMap-based tiles, but there isn’t really an easy way to generate arbitrary vector tiles in plain old TypeScript / JavaScript.

Read more

My Desktop Environment

With the release of the Mac Studio recently – something that, for quite a long time, I thought I had been waiting for – I started thinking about what the ideal desktop environment for me is. This is what I use currently:

  • A PC (i9-10900k with 32GB of RAM) running Ubuntu, hooked up to a 28-inch 4K monitor.
  • A MacBook Air (M1, 2020 model)

I used to run macOS on the PC, but that experiment finished after a year or so. It was pretty stable and I had almost no problems, but hardware compatibility and performance was lacking. (Having a very Docker and Linux heavy workload meant that most of the time I was running Linux, virtualized in macOS, anyways, so I thought – hey, it would be better to just run Linux anyways, right?)

Read more

Serving real-time, tiled, point data directly from DynamoDB part 2 - the plan

I previously wrote about something I wanted to do with DynamoDB and geospatial data, and got a lot of responses on Twitter.

In the end, I think I’m going to go with a hybrid approach – using Uber’s H3 geocoding algorithm to generate clusters and to take care of indexing points, and then generating vector tiles as a separate process based on that data.

Here’s a bird’s-eye view of how the data will flow.

Read more

Serving real-time, tiled, point data directly from DynamoDB

Recently, I’ve been interested in how to serve and work with geographic data with the least amount of “work” possible. Everything here can be done pretty easily with PostGIS and a large enough server, but I’m always up for the challenge of doing things in a slightly different way.

I’m working on an app that will store lots of points around the world – points that people have submitted. Users will open this app, and be presented with a map with points that have been submitted in their vicinity. Once they zoom out, I want to show clusters of points to the users, with a number showing how many points are represented in that cluster.

Read more